With the help of some scientific alts I've compiled a list of how much imagination you earn from people doing things on your street.
Thing
|
Action
|
Img
|
Crop Garden
|
Harvesting
|
5
|
Herb Garden
|
Harvesting
|
5 |
Tree
|
Harvesting
|
8
|
Jellisac
|
Scooping
|
2
|
Barnacle
|
Scraping
|
3
|
Peat
|
Harvesting
|
6
|
Dullite
|
Mining the entire rock
|
15
|
Beryl
|
Mining the entire rock
|
20
|
Metal
|
Mining the entire rock
|
25
|
Sparkly
|
Mining the entire rock
|
30
|
Icon
|
Revering, Reflecting or Ruminating
|
10
|
A few things to note:
First, your daily cap is equal to five times your qurazy quoin value. In addition to this, you earn your qurazy quoin value each day for free. Thus, the maximum you can achieve each day is six times that value. That means you have to be at least level 36 to get the top badge for your street stipend.
Second, rocks reward imagination when they are mined out. A partially mined rock gives no imagination.
Third, only the actions above give imagination. Petting and watering trees don't give anything. Planting, weeding and watering gardens give nothing, as does tithing to icons. I think the general rule is that we only get bonus imagination when our guest walks away with something for their troubles.
Fourth, animals and dirt piles currently give nothing. According to stoot in the bug forums, this is an oversight and will be corrected. I'll look to update the table at some point in the future.
Wow, thanks for your diligent research! (well, yours and that of your alts.) Great info in a clear presentation!
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